MN History Day
History Day is an exciting co-curricular program that encourages young people to explore a historical subject related to an annual theme. Students make history come alive as their research leads to imaginative exhibits, original performances, informative documentaries and historical research papers. Each category is then divided into two divisions, junior (6th - 8th grade) and senior (9th - 12th) division. History Day demonstrates that students learn history when they do history.
Knowledge Bowl
Knowledge Bowl is a series of interdisciplinary academic competitions designed for students in grades 5-12. During the competition, teams of students compete in written and oral rounds by answering questions related to all areas of learning typical of elementary or secondary educational programs. Questions test students' recall, problem solving and critical thinking skills.
Junior Achievement/Titan Program
Junior Achievement uses hands-on experiences to help young people understand the economics of life. In partnership with business and educators, Junior Achievement brings the real world to students, opening their minds to their potential.
Regional Chess Tournament
The Regional Chess Tournament is a competition for students in grades K-6. Students are guaranteed at least three match games. Trophies and certificates are awarded. Students are placed in simultaneously conducted tournaments based on age and experience.
Resource Training & Solutions' Regional Chess Tournament - Saturday, January 29, 2011
Deadline: January 19, 2011. No walk-ins. Registration is limited.
Spelling Bee
The Spelling Bee is a series of competitions beginning at the local school level, advancing to the Regional, and then to the State competition with an opportunity to win a trip to the National Spelling Bee in Washington D.C. The event focuses on spelling and vocabulary knowledge with students in grades 5th - 8th graders eligible to compete.
Stock Market Game
The Stock Market Game" Program (SMG) is a highly successful, interactive, interdisciplinary educational tool used primarily in grades 4-12. The SMG motivates learning about economics, finance, and the American economic system. Participating students meet core educational requirements while engaging in an exciting simulation of how the investment world works.
The Stock Market Game Training Sessions
Date: Oct 14, 2010 and Feb 9, 2011
Cyber Knowledge
The purpose of this program is to teach students the skills they need to communicate, search for, and transfer information on the Internet. It can be used to teach teamwork, lifelong learning, and the tools that workers will need in the 21st century. Some of the tasks will be easy, others more difficult.
Future Cities Competition
The Future Cities Competition provides 7th and 8th grade students an opportunity to better understand practical applications of math, science, language arts, social studies and computer learning as they plan their own cities. Students work with SimCity software with engineers assigned to support their learning to learn about cities, and develop a scale model with recycled materials.
Gathering of Champions
Each year, school officials in grades K-12 and providers of academic enrichment programs offered statewide are invited to name their top students as Minnesota's Academic All-Stars.